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	<title>Comments for CWF Game Cast</title>
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	<link>http://wargamingforums.com</link>
	<description>Tabletop gaming with a New England slant.  Discussing 40k, Warhammer Fantasy, Warmachine, Hordes, and much more.  Listen to our new podcast every Thursday.</description>
	<pubDate>Sat, 17 May 2008 02:32:17 +0000</pubDate>
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		<title>Comment on Responding to iTunes Comments by ^Raven^</title>
		<link>http://wargamingforums.com/2007/12/31/responding-to-itunes-comments/#comment-49</link>
		<dc:creator>^Raven^</dc:creator>
		<pubDate>Wed, 07 May 2008 16:21:58 +0000</pubDate>
		<guid isPermaLink="false">http://wargamingforums.com/2007/12/31/responding-to-itunes-comments/#comment-49</guid>
		<description>Thanks for your comment and the rating.  Aaron Sorkin once said that "Decisions are made by those who show up."  He's right about that.  Leaving comments, sending e-mails, and getting involved with podcasts and blogs help shape their course of action.

But, you are 210% correct that most listeners do so in a way that they cannot be involved with the podcast.  I think we are all guilty of that at some time or another.  I usually download podcasts onto my iPod and listen while I walk or driving to work.  Neither activity is conducive to sending an e-mail, calling in, or writing a comment.

I know more and more hand-held devices have internet capabilities but sometime we are too connected.  A walk in the neighborhood should be about the walk.  It shouldn't be about hopping online.  Similarly driving to work should be focuses on safely driving.

I don't grudge anyone listening while they're disconnected and naturally people forget what they wanted to say when they get re-connected.  All we, as podcasters, can do is keep podcasting and initiate communication with our listeners.  I share...force my friends to listen and then get feedback.  I discuss content with gamers at my FLGS and in turn have great face to face conversations.  I've lost count of how many times that has resulted in great content for a podcast.

I think, barbalet, you have hit the nail on the proverbial head.  The issue of showing up is a big problem in podcasting, and elsewhere, but there are ways around it that podcasters must take.  The onus is on us and not the listeners.  That said it is still nice when listeners take a few moments to let us know they exist.  Otherwise we're just people talking to our computers.  It wasn't so long ago that people got sent away for talking to inanimate objects.</description>
		<content:encoded><![CDATA[<p>Thanks for your comment and the rating.  Aaron Sorkin once said that &#8220;Decisions are made by those who show up.&#8221;  He&#8217;s right about that.  Leaving comments, sending e-mails, and getting involved with podcasts and blogs help shape their course of action.</p>
<p>But, you are 210% correct that most listeners do so in a way that they cannot be involved with the podcast.  I think we are all guilty of that at some time or another.  I usually download podcasts onto my iPod and listen while I walk or driving to work.  Neither activity is conducive to sending an e-mail, calling in, or writing a comment.</p>
<p>I know more and more hand-held devices have internet capabilities but sometime we are too connected.  A walk in the neighborhood should be about the walk.  It shouldn&#8217;t be about hopping online.  Similarly driving to work should be focuses on safely driving.</p>
<p>I don&#8217;t grudge anyone listening while they&#8217;re disconnected and naturally people forget what they wanted to say when they get re-connected.  All we, as podcasters, can do is keep podcasting and initiate communication with our listeners.  I share&#8230;force my friends to listen and then get feedback.  I discuss content with gamers at my FLGS and in turn have great face to face conversations.  I&#8217;ve lost count of how many times that has resulted in great content for a podcast.</p>
<p>I think, barbalet, you have hit the nail on the proverbial head.  The issue of showing up is a big problem in podcasting, and elsewhere, but there are ways around it that podcasters must take.  The onus is on us and not the listeners.  That said it is still nice when listeners take a few moments to let us know they exist.  Otherwise we&#8217;re just people talking to our computers.  It wasn&#8217;t so long ago that people got sent away for talking to inanimate objects.</p>
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		<title>Comment on Responding to iTunes Comments by barbalet</title>
		<link>http://wargamingforums.com/2007/12/31/responding-to-itunes-comments/#comment-48</link>
		<dc:creator>barbalet</dc:creator>
		<pubDate>Wed, 07 May 2008 16:07:02 +0000</pubDate>
		<guid isPermaLink="false">http://wargamingforums.com/2007/12/31/responding-to-itunes-comments/#comment-48</guid>
		<description>I had a similar experience with my weekly podcast (http://www.biota.org/podcast/) and iTunes reviews. Rather than blogging it, I took your initial option and talked about it in my podcast (frequently). There is a generally accepted problem in podcasting that most of the audience listens to the podcasts either away from their computers or in a fashion where they can't submit an iTunes review quickly. I wouldn't stress about it too much and I added a five star review today. Keep up the great work!</description>
		<content:encoded><![CDATA[<p>I had a similar experience with my weekly podcast (http://www.biota.org/podcast/) and iTunes reviews. Rather than blogging it, I took your initial option and talked about it in my podcast (frequently). There is a generally accepted problem in podcasting that most of the audience listens to the podcasts either away from their computers or in a fashion where they can&#8217;t submit an iTunes review quickly. I wouldn&#8217;t stress about it too much and I added a five star review today. Keep up the great work!</p>
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		<title>Comment on Getting Out of Axis &#038; Allies Minis = Cheap Models by ^Raven^</title>
		<link>http://wargamingforums.com/2008/03/17/getting-out-of-axis-allies-minis-cheap-models/#comment-46</link>
		<dc:creator>^Raven^</dc:creator>
		<pubDate>Sun, 20 Apr 2008 19:18:29 +0000</pubDate>
		<guid isPermaLink="false">http://wargamingforums.com/getting-out-of-axis-allies-minis-cheap-models/#comment-46</guid>
		<description>Sure am.  Either contact me using the Contact Form (http://wargamingforums.com/contact-raven-angron/) or send an e-mail to cwfgamecast [at] wargamingforums [dot] com.</description>
		<content:encoded><![CDATA[<p>Sure am.  Either contact me using the Contact Form (http://wargamingforums.com/contact-raven-angron/) or send an e-mail to cwfgamecast [at] wargamingforums [dot] com.</p>
]]></content:encoded>
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		<title>Comment on Getting Out of Axis &#038; Allies Minis = Cheap Models by ChaosBlazer4</title>
		<link>http://wargamingforums.com/2008/03/17/getting-out-of-axis-allies-minis-cheap-models/#comment-42</link>
		<dc:creator>ChaosBlazer4</dc:creator>
		<pubDate>Wed, 16 Apr 2008 04:30:45 +0000</pubDate>
		<guid isPermaLink="false">http://wargamingforums.com/getting-out-of-axis-allies-minis-cheap-models/#comment-42</guid>
		<description>Don't know if you're still offering these minis, but I'd love to purchase the ones from the 1939-1945 set.</description>
		<content:encoded><![CDATA[<p>Don&#8217;t know if you&#8217;re still offering these minis, but I&#8217;d love to purchase the ones from the 1939-1945 set.</p>
]]></content:encoded>
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		<title>Comment on Inside No Quarter #17 March 2008 by CWF-2008-3-28 News, Server Move Complete, Getting Out of Axis &#38; Allies Minis, and Musical Guest Black Crowes &#187; CWF Game Cast</title>
		<link>http://wargamingforums.com/2008/03/26/inside-no-quarter-17-march-08/#comment-40</link>
		<dc:creator>CWF-2008-3-28 News, Server Move Complete, Getting Out of Axis &#38; Allies Minis, and Musical Guest Black Crowes &#187; CWF Game Cast</dc:creator>
		<pubDate>Sat, 29 Mar 2008 04:02:39 +0000</pubDate>
		<guid isPermaLink="false">http://wargamingforums.com/2008/03/26/381/#comment-40</guid>
		<description>[...] Inside No Quarter #17 March 2008  [...]</description>
		<content:encoded><![CDATA[<p>[...] Inside No Quarter #17 March 2008  [...]</p>
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