GenCon 2008 Report Part 2

Today is the first day back for most if not all of the attendees at GenCon Indianapolis 2008 from Battleground Games in Abington.  The owner of the store, Derek, has been posting intermittent reports on their message board about GenCon and we’re sharing his final one with all of you.

Fear not for there will be one more GenCon 2008 Report to come.  It will be a summary of GenCon with pros and cons by Battleground Games attendee Chase.  Look for it soon.

 

We have safely returned from GENCON.

As it turns out, our group progressed to the final round of the D&D Open. Unfortunately, we were thwarted in the last leg of the competition pretty much due to the fact that our DM was exceptionally slow. On average, it took him 10 minutes of game time to determine the order people should go in initiative each time an encounter began. Essentially, we lost close to half an hour of a four hour timed game to the collecting and sorting of initiative cards. To add, this was just one of many slow downs caused by our DM. Oh well. Glory must wait for another year.

I posted the video of Chase’s exchange with the R&D staff of D&D 4th edition on Youtube. You can view it here (he asks the second question in the video):

[youtube]http://www.youtube.com/watch?v=I9wtKg79fN4[/youtube]

Overall, it was a really good show. The exhibit hall was a little underwhelming in comparison to years past, but I think that might be because 4th edition D&D is so new and the industry is sort of in a state of flux. I was able to find and purchase a large Dalek action figure, complete with plunger appendages – so that, at least, was a major success.

Declan Lynch, one of our Tuesday night D&D Miniatures players, came in 5th place in the D&D Miniatures Championship Tournament. Congratulations Declan! That tournament is tough to even qualify for, let alone come in 5th in the world!

There were lots of funny stories/moments that I’m sure you’ll overhear me chatting about at the store so I’ll just wait to tell you those in person Smiley

Good to be back!

D. 

WordPress 2.6.1 Update Completed

The CWF Game Cast has completed its update from its 2.6 version of WordPress to 2.61. Why do this, you may ask. Instead of trying to explain it all to you, the WordPress people did a great job of it already.

Please read WordPress 2.6.1 at the official WordPress blog. That explains all the reasons why we are updating.

The upgrade was performed using the automatic upgrade plugin making this easy as bulls-eying womp rats on Tatooine.  We even updated all our plugins and finished everything in less than 12 minutes.  Version 2.6.1 fixes a slew of bugs in v2.6 including one that’s very close to our heart.  We utilize a lot of plugins to make your visiting experience as good as humanly possible.  Sometimes that can slow the blog down.  This new version of WordPress remedies that situation allowing us to make the Kessel Run in less than 12 parsecs.

Couple this with our previous installation and activation of Gears and we arrive at speedier blogging. If you have a user account and use either Internet Explorer or Firefox please do the following. Sign into your account. Go to Site Admin. At the top right of the screen you’ll see your username, Log Out, Help, Forums, and Turbo. Click on Turbo and then install and activate Gears. If you are on a dial-up connection (i.e. AOL) you’ll receive a speedier user experience on the blog.

You can also view the below video for all the bells and whistles in WP 2.6.

GenCon Report

Today ends GenCon Indianapolis 2008.  The owner of Battleground Games in Abington has been posting intermittent reports on their message board about GenCon and we’ve taken the liberty of sharing his most recent one with all of you.

This is a great way for us to be in the midst of activity without making the trek to GenCon.

 

It’s Friday evening here in Indianapolis and all is going well.

The dealer hall is not quite as exciting as it has been in years past. At least, there isn’t anything that I didn’t already know about.

The Paizo booth is perhaps one of my favorite stops. They’ve released (and sold out of) the Pathfinder Beta rulebook (essentially a beta version of what amounts to “3.75” D&D). It’s a really interesting book that I expect will be very popular over the next few months at the store for those who aren’t ready to let go of 3.5 D&D. It’s far more interesting than I had expected it to be. I think we’ll have this book in the store sometime over the next few weeks. Definitely check it out.

On Thursday, six of us entered the D&D Open Tournament (a competitive, 3 or 4 round D&D Tournamtent) and have successfully advanced to the second round this Saturday. On Thursday night we survived the True Dungeon experience. It’s sort of like a live-action, puzzle-solving series of rooms in which you race against the clock to find the solution on how to progress to the next chamber. We made it through alive, only failing one puzzle in the first room. Luckily, we killed the stirges that attacked us and were able to continue.

Friday morning, we went to the D&D 4th edition R&D seminar. Chase was finally able to put the lead designers of 4th edition in the hotseat by asking them to clarify a as-yet unanswered question regarding rogue sneak attack damage and whether or not it’s maximized on a critical hit. He pointed out to them some flaws in their rules terminology and am happy to report that he had James Wyatt furiously scribbling on a piece of paper notes on the inconsistent rules.

“We’ll look into that,” they said.

“Please do,” said Chase. It was very funny, and I have it on video. Youtube FTW.

Later that afternoon, eight of us played in two groups of four in the Dungeon Crawl Classics Tournament. Group one consisted of Matt MacGregor, Rob Aldred, George Collins and myself. The other consisted of Chase Laquidara, Cale Laquidara, Adam Zaremba and Joe Creighton. My group… did not do so well. Matt’s character and my character died in the first encounter, while George and Rob survived for two more encounters before meeting their doom. The other group had a great run, surviving against all odds before finishing their session in a slaughterfest in which they brought down 56 minions before time ran out. We’re currently waiting to see if they did well enough to advance to the next round tomorrow. Hopefully, they’ll be posting the results soon.

Tonight, we’re going to try to enter an event called “The Tower of Gygax.” It’s basically a 1st Edition D&D game being run in honor of the passing of Gary Gygax. It’s supposed to be super-hard, run in the spirit of the famous killer-dungeon: “The Tomb of Horros.” I’m hoping our characters die in the first 5 minutes to uphold that spirit, and the memory of my personal hero.

Tomorrow, is the big D&D Miniatures tournament, in which some of our Tuesday night players from Battleground will be competing. Hopefully their D20’s will not be cruel to them.

That’s all for now…

D.

Free Tibet 2008 Protest at Chinese Consulate NYC

Free Tibet NOW!

I try to maintain the focus on gaming at the blog.  After all that’s why you come here.  You want to see the latest sneak peeks, the rumors, thoughts on game play, and of course the pictures.  But, every now and then I have to diverge from gaming to issues of greater importance.

Originally I intended to write an article about White Dwarf 343 aka the August 2008 issue.  But, while checking my e-mail I noticed an article on Slashdot concerning Google pulling a video of a peaceful protest in NYC outside the Chinese consulate.  The protestors are student members of Free Tibet.  I found the video on Vimeo and decided to share it with all of you.  Free Tibet, like First Books, is a cause I deeply believe in.  Nobody is perfect but the Chinese occupation of Tibet is unlawful, immoral, and outrageous.  A free and secure Tibet is a long time coming and it needs to happen…now.

Before watching the video I need to warn you that some of the images are graphic.  There are images of battered and bloody Tibetan monks.  The images show Chinese governmental treatment of Tibetans and it uses the Olympic logo to shed light on the issue.

This has nothing to do with gaming.  Sure I could stretch it to link the Olympics to gaming but not everything in life revolves around gaming.  There are more important issues at hand.

Watch the video.  Then visit FreeTibet2008.org and learn how you can help out.

 

[vimeo]http://vimeo.com/1494443[/vimeo]

Inside No Quarter #19 July 2008

Wondering if the new No Quarter is worth purchasing? The table of contents below tells you what issue #19 covers. There’s great Metamorphosis coverage plus tons of modeling articles.

Over 90 pages of Privateer Press goodness all for just $5.99. It is nice to see more Hordes coverage. We are very excited about that game.

  • Fire in the Hole p. 2 “Letter from the Editor-in-Chief.”
  • Bosun’s Call p. 4 “Letters to the Editor and general shenanigans.”
  • News From the Front p. 5 “Events and important news from around the world.”
  • New Releases p. 6 “The latest Privateer Press products for July and August.”
  • Epic Proportions p. 9 “A first look at Metamorphosis and the warlocks who have gone epic.”
  • Full Metal Challenge: Weather the Storm p. 19 “Think you have the Warmachine chops to figure out this challenge?”
  • Battle Report: Blood Harvest p. 20 “The Privateer Press staff takes two of the new epics out for a little spin.”
  • 2008 Privateer Press Invitational p. 38 “A few dozen of our best fans came over for a friendly couple of games.”
  • Modeling & Painting: Speed Painting Worldwatchers p. 40 “Ron Kruzie shows how to paint wood and stone – super quick!”
  • Painting Challenge: Knock on Wood Challenge p. 43 “Bust out your table saw and make your ‘jack or beast look like wood.”
  • Summer Rampage 2008 p. 44 “Get your fury and focus on with a new Summer Rampage campaign.”
  • Shifting Gears p. 49 “Things change.  Rework your tactics for these classic warcasters.”
  • Sign & Sigil: The Greylord Covenant p. 54 “New Paths of Power for the Greylord Ternions.”
  • The Gamers’ Journal: Studio Showdown, Part 3 p. 59 “The studio is up to 750 points. Now the real mayhem begins.”
  • Secrets of the Wild: Might of the Kriels p. 68 “Big, bad, and blue.  Tactics utilizing the mighty Trollbloods.”
  • Monsterpocalypse: Agendas and Factions, Part 3 p. 76 “The last two factions and a sneak peak at the Monsterpocalypse comic.”
  • The Gavyn Kyle Files: Ashlynn d’Elyse p. 78 “By blade and pistol, Ashlynn fights to restore Llael’s sovereignty.”
  • Secrets of Five Fingers: Disease Name Generator p. 82 “PCs have a mere cold?  Think again with this disease name generator.”
  • Guts and Gears: Tharn Ravagers p. 84 “Vicious, deadly, and cannibalistic.  What’s not to love?”
  • Parts Bin p. 91 “A look at individual parts available in the Privateer Press Store.”
  • Drawn & Quartered / Player Gallery p. 93 “IK inspired comic and some of the best fan-based paint jobs around.”