First Glance: Battlegames Magazine #26

We’re reviving First Glance, which is the third of our magazine series together with Quick Picks and Inside. Today we’re covering Battlegames Magazine #26.

This issue heralds some big changes for Battlegames. It features some great content. Speaking of which let’s get into our first glance.

Cover: That is a great photograph on the cover. I love the usual red border on each issue. It suggests that the magazine frames the reader’s gaming world. It’d be nice if the date was shown somewhere on the front besides the issue number. That date is missing on the digital version. Also, “Flocking amazing” is a little confusing to me. Amazing what?

Editorial: Henry announces the big change at the magazine. Mike Siggins is retiring with Neil Shuck taking over the Forward observer section.

Meet the flockers: This is a great article for how you can make tons of flock without shooting your wallet into a black hole. As usual there are tons of great images to help you with the process.

Forward observer: Mike Siggins’ last appearance in this section makes it an interesting read. Of particular note is his coverage of the Italian Lifecolor paints.

Rules and the eclipse of generalship: This lengthy article puts forth a good effort to convince readers that generalship has been eclipsed. But, do you buy that argument? I’m not completely sold despite the merit in this article. If nothing else it provides food for thought.

DBA at 21: To me this read like a fanboy’s rant. “Ra-ra shish boom ba DBA is uber awesome!” Wouldn’t it have been more significant to write about the rules at year 20 or 25? Those anniversaries are more significant than 21, unless you’re an American eagerly pouncing onto the first legal gulps of alcohol. The article made me physically yawn. I gave it the ol’ college try but after the first couple pages I was battered into the ground and then trampled. The author definitely knows DBA well and is fluent in the language of DBA. Even so…this wasn’t for me.

Command challenge: What an interesting scenario/tabletop teaser! BG tends to include great scenarios but this far exceeded my expectations. Can we say Flames of War anyone? Helpful visuals, clear and concise writing, and an interesting universality helps rocket this article into the stratosphere.

Treading the boards: I have two words for you. These two words are all you need to know about this article and why you should read it. Neil Shuck.

The Grenouissian Intermezzo part 1: It pains me to say this but this article was a tiny bit disappointing. I absolutely LOVE Henry’s writings on the Faltenian Succession, of which this is part. But, two things caused me to be less than excited at the article’s conclusion. Firstly, I read the BG blog posts covering this event. They do a great job of explaining the event and the road to it. The downside is some of the content in this article is replicated from or clearly inspired by the blog posts. Not everything but some. If you read the blog posts you can skip the repetitive portions of this article. Otherwise, they make an interesting read. The second item is a potential spelling error in the top right paragraph of page 31. The article says “In Pescadrix…fishmermen…” but shouldn’t it be “fishermen?” Maybe not but it looked fishy, pun intended, to me. The Trek references were fun to see. The “fluff” or fiction really shines. I could read an entire book of Henry’s fictionalized account of the Faltenian Succession and Grenouissian Intermezzo. This article wasn’t as great as I anticipated but it was still a good read. I look forward to reading about the unfolding events in the Grenouissian Intermezzo.

Hidden deployment for Warmaster: This article feels similar to hidden deployment/fog of war dynamics found just about everywhere else. There’s nothing unique in this that screams “USE ME!” At the same time, it appears to be easy to implement. The hidden deployment rules are nicely simplified for use and the included blank cards are a big plus. Just print them out, trim, and they’re ready for use.

Recce
Hail Caesar: Neil provides a balanced and exciting review. he knows how to whet the appetite. I love Black Powder and maybe Hail Caesar could get me into ancients wargaming. This review makes me want to pick up the book and give it a read.

With Musket & Tomahawk: This is a very harsh review. I can’t help but wonder if it is too harsh and too colored by the reviewer’s use of the pre-publication review copy. That is a danger of using review copies instead of the finalized product. The review turns me off not only from the book but also from reading other reviews by Brendan Morrissey. Mabye he is too dismissive towards the value of entry level material. Plus, a huge pet peeve of mine is the lack of ISBNs when discussing printed material. The ISBN is the easiest way to find a book.

Saratoga: A Military History Of The Decisive Campaign Of The American Revolution: The review is fairly long-winded for what I receive as having two main points. The reviewer thinks this is a must buy. They, Brendan Morrissey again, admits this book doesn’t have much content that cannot be found elsewhere. Other than the convenience of having the data compiled into a single tome, which is incredibly convenient, why would anyone buy this book? It costs $35 USD and I bet the information can be found elsewhere, maybe for less, with insightful and helpful commentary. Not seeing the value here but maybe I’m missing something. Sorry, Mr. Morrissey, but you failed to convince me and this is a period I’m HUGELY interested in.

A Nostalgic Whim: Robbie Rodiss and John Reidy deliver a balanced, fun, and interesting review. Not only did I enjoy reading it but it almost, almost, makes me want to purchase the rules. I wasn’t inclined to at the start, and may not anyways, but the review piqued my interest. Especially helpful was the explanation for why the rules diverged, like a road in the wood, from some mechanics devised by Charles Grant, which infers improved gameplay.

15mm Panzer IV: These sound dreadful to assemble. They look great when completed but they are probably not worth the effort. Henry utilizes a solid method of inserting negatives without his writing turning into a rant nor overly bashing in tone.

ACW Dice: This is a short review. Very short. Of course, how much can you say about dice? These dice do sound cool but dice are dice. So, the review doesn’t really explain why you should purchase these instead of other dice. In fact, it could be interpreted that the reviewer thinks you shouldn’t. Maybe, that inference is too subtle?

Oyumaru: AMAZING STUFF! This is a solid review covering all the bases. Perhaps the only way to improve it would be to include a URL to Fred Aldous, or wherever, for those who wish to place orders, see pictures of this in action, etc.

Naval Miscellany: Could we get an ISBN please? The review does a lot of fence sitting but the book could be a nice read. I like how the review cites the negatives and the positives. It is very fair and balanced.

Die Fighting: Mike does another great review. He has me interested in this card set, which is a surprise to me. I’m not normally one for card based rules.

Force on Force: I love the idea of different dice types to represent the experience levels. Neil does a fantastic job of addressing the strengths in this rule set. His enthusiasm literally oozes from the page. But, he glosses over the disadvantage to militia forces. How does Road to Baghdad, Enduring Freedom, and the Ambush Valley expansions address this? Do they? Neil makes this game seem very enjoyable and easy to get into. Tantalizing.

Combat Stress: Please help if you can. ’nuff said.

Contest: Gripping Beast with the prize being for the Dark Ages. You need to give the questions a go…who knows you could win.

Classifieds: I love that these, excluding the Osprey one for Force on Force in the front, are consolidated in the back. That makes it easy to find them. It also doesn’t disrupt the flow of the articles. Very nice.

Preparation: 9/10 The magazine is well put together and I spotted only a single potential typo.

Visuals: 8/10 This magazine focuses on words above artwork. But, the layout and the use of imagery nicely work together.

Content: 7/10 TONS of content in this issue. Two of the main articles were lackluster resulting in this value being dragged down slightly.

Value: 7/10 There is some value in this issue between printable unit blocks and advise for do-it-yourself projects that’ll keep the money in your wallet.

Total: 31/40 C or 78% for the average of the four categories.

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CWF Game Cast Episode 59: Wargaming Magazine Extravaganza

Host Jonathan J. Reinhart debuts the new show sans former co-host Tom Barbalet. As usual the episode begins with Jonathan’s week in gaming. He played a couple introductory games of Flames of War. Cort Naegelin receives another mention for lending issues of The Courier. Jonathan highlights issue 65 of that magazine for its article on organizing your painting table.

The focus of the show is wargaming magazines. This theme is kicked off with a review of Wargames, Soldiers, and Strategy magazine. Jonathan shares what he likes and what he’d like to see improved with this magazine. He transitions to digital magazine subscriptions. The pros and cons are explained couched in a diatribe as to why the digital format is Jonathan’s preferred method for using gaming magazines.

The new Name Our Podcast Contest 2 is announced. Submit your name suggestions via e-mail to [email protected]. One person (you can enter more than once) will win a prize basket including a t-shirt with the new name, some digital downloads, and a few other prizes. This is an ongoing contest ending when a new name is chosen.

Numerous upcoming guests are highlighted. You can find an up to date list on our Podcast Page. On top of the Name Our Podcast Contest we are also running a giveaway.

The Huzzah Con T-Shirt Giveaway, shirts courtesy of Dean Emmerson and the Maine Historical Wargamers Association, lasts until the last shirt is given away. The first 5 people to e-mail [email protected] win a FREE Huzzah 2011 Viking Dawn T-shirt. The available sizes are 1 XXL and 4 Larges. Include your t-shirt size and mailing address in the e-mail. Take a peek at this picture of Jonathan wearing the con t-shirt.

The Hobby Bunker in Malden will run a game day in August (check out the pdf flyer). It will feature The Battle of Olustee using the Black Powder rules and will be run by the Boston Trained Bands club. Mike Paine, also from Huzzah Con 2011, will run a pulp zombie game too.

The show winds down with the the Music to Game By segment with Bailey Records’ “Escape From Los Vegas” from Stratos’ album Warlands The Soundtrack and the new Battlegames Magazine promo.

As always we conclude with a message from our sponsor, 12-7-Games.com, contest sponsor Battlegames Magazine, our Creative Commons license and contact information (find us on Facebook and Twitter).

We hope you enjoy this episode of the CWF Game Cast and are eager for your feedback (both positive remarks and constructive criticism). Send it all to cwfgamecast at wargamingforums dot com. Find us on Facebook, Twitter, or Xbox Live with gamertag cwfgamecast.

Our intro song is “Downtown” by Matthew Ebel. Please give his other music a listen at www.matthewebel.com.

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CWF Game Cast Episode 58: Henry Hyde and Battlegames Magazine

Host Jonathan J. Reinhart and guest Henry Hyde, editor of Battlegames Magazine, discuss a myriad of topics. Jonathan gets Henry to reveal some of his background, musical talent, and an explanation on why Battlegames Magazine stands out. The short answer is, “words.” This gargantuan episode clocks in at over 2 hours and 24 minutes making it one of the longest episodes for our show. You definitely will enjoy it.

Henry devotes a chunk of his appearance to the Society for Creative Anachronism, the Landsknecht, and the Pennsic Wars (check out this Youtube video of Pennsic Wars #1). Jonathan chimes in with Live Action Roleplaying and the Tales of Valor. Henry sets the stage for the rest of the show when he reveals his condensed curruclum vitae. Who knew Henry gave up a lucrative career in insurance to become the editor and owner of Battlegames?

Jonathan inquires why listeners to buy and read Battlegames Magazine instead of the plethora of other gaming magazines. Henry responds with “words.” Jonathan prompts him to extrapolate on that resulting in the history of Henry’s magazine and philosophy of magazines. The pair move the chat onto transitioning into historical gaming using Jonathan as an example. Key topics area highlighted that every gamer must address when becoming a historical wargamer. Size, manufacturer, price, storage, and pre-game prep (painting/assembly) all must be considered. This opens the door for a discussion of paint brushes. Do you go with expensive brushes or something cheap and replaceable?

Henry then discusses his fitness undertaking as part of the Battlegames Combat Stress Appeal. A very important focus is placed on the Combat Stress charity, what they do, and how you can help. If you’re able, please make a donation using the Combat Stress JustGiving page.

The table turns as Henry fires off a few questions at Jonathan who explains how he got into gaming and how he got into historical gaming. He says why he gave up playing Warhammer 40k and Warhammer Fantasy. Jonathan moves the topic onto Henry’s upcoming book, The Wargaming Compendium, available for pre-order on Amazon UK with a price of 16.25 GBP.

The discussion ends with Henry telling listeners how to find the magazine, contact him, read his blog, follow him on Twitter, and visit his Facebook page.

The show winds down with the the Music to Game By segment with Bailey Records’ “Dogs of War” from Stratos’ album Cybernet Official Roleplaying Soundtrack and the new Battlegames Magazine promo.

As always we conclude with a message from our sponsor, 12-7-Games.com, contest sponsor Battlegames Magazine, our Creative Commons license and contact information (find us on Facebook and Twitter).

We hope you enjoy this episode of the CWF Game Cast and are eager for your feedback (both positive remarks and constructive criticism). Send it all to cwfgamecast at wargamingforums dot com. Find us on Facebook, Twitter, or Xbox Live with gamertag cwfgamecast.

Our intro song is “Downtown” by Matthew Ebel. Please give his other music a listen at www.matthewebel.com.

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Battlegames Magazine #26 Quick Picks


Title: Battlegames Magazine Cost: 9 GBP or approx $14.73 USD (outside of Europe)

We scoured the latest issue of Battlegames Magazine and have chosen 5 Quick Picks for your perusal. If you hate reading the entire mag, have a short attention span, or just want the best here’s 5 sections you can’t miss. Our top pick is the Rules and the eclipse of generalship article by David C.R. Brown.

Don’t forget to read the complete table of contents for BG #26 from our article Inside Battlegames Magazine #26!

  1. Editorial p. 3. Neil Shuck announced as new contributor for Forward Observer!
  2. Meet the flockers p. 4-6. Everything Diane Sutherland writes is worth reading. She is a major reason why I subscribe to this magazine. This article provides an affordable and helpful way to make tons of flock. If you’re making a game table, basing an army, or adding some green to terrain then this is a MUST READ article.
  3. Forward observer p. 7-8. Mike Siggins hits it out of the park again with lots of gaming interests. His coverage of the Italian Lifecolor paints is intriguing. I am very, very sad to see him go…but what a way to go.
  4. Rules and the eclipse of generalship p. 9-12. I’ve never put this much thought into game mechanics and rule sets. Thankfully, David C. R. Brown did. His article really makes you think about the games you play. Are they worth your time? You’re likely to agree with David or shout shenanigans.
  5. Command challenge – bridgehead breakout p. 17-21. As soon as I began reading this tabletop teaser/scenario I couldn’t get Flames of War out of my head. This would be PERFECT for a larger themed game. Bill Protz ingeniously describes how to play this out down to recommended forces. Beautiful pictures and a gorgeous map provide the necessary eye candy. After reading this I want to rush out and give it a play.
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Inside Battlegames Magazine #26


Title: Battlegames Magazine Cost: 9 GBP or approx $14.73 USD (outside of Europe)

Wondering if the new Battlegames is worth purchasing? The table of contents below tells you what issue #26 covers. There’s plenty of thought-provoking content on generalship and DBA.

This month has 56 pages of Battlegames goodness to feast your eyes on. Use the below table of contents and Quick Picks, in an upcoming post, to guide your visual appetite.

  • Editorial p. 3 Henry Hyde welcomes readers, highlights the contents, and unveils a new contributor.
  • Meet the flockers p. 4 “Diane Sutherland is up to her elbows in green dye as she describes how to mass-produce scatter material for wargames terrain. You’ll never look at pet bedding in the same way again.”
  • Forward Observer. p. 7 “Mike Siggins has got his ear to the ground as always, listening for the latest trends, and concludes with something of a sad surprise”.
  • Rules and the eclipse of generalship. p. 9 “Well-known author of General de Brigade Dave Brown voices some strong reservations about certain aspects of modern rulesets. You’ll either love or hate this one!”
  • DBA at 21. p. 13″Coincidentally countering some of Dave’s arguments in the previous article, respected Dark Ages author and rules writer Dan Mersey celebrates the fact that Phil Barker’s oft-misunderstood De Bellis Antiquitatis ruleset is still alive and kicking after more than two decades, quite a feat for any ruleset.”
  • Command challenge p. 17 — “bridgehead breakout. The second in our new series of scenarios is brought to us by American gamer Bill Protz who, as well as being feted for his encyclopaedic knowledge of the Seven Years War, also happens to be a huge fan of WW2 gaming, and proves it with this exciting early war encounter between German and French forces at the River Meuse.”
  • Treading the boards. p. 22 “Popular podcaster Neil Shuck heralds his new post here at Battlegames with an overview of the current board wargame market, highlighting a plethora of products likely to be of interest to those of you who normally enjoy miniatures gaming.”
  • The Grenouissian Intermezzo, part 1. p. 26 “Many of you are aware that I spent a wonderful weekend umpiring a mammoth imagi-nations campaign and series of games at the end of April, and this is the first part of my report, detailing why and how the undertaking was organised and setting the scene for the campaign. Those of you who enjoyed my Faltenian Succession articles, or are just keen on campaigns, should find plenty to get your teeth into here.”
  • Hidden deployment for Warmaster. p. 33 “The second author to appear to be playing ‘away from home’ this issue is Pete Jones, author of Blitzkrieg Commander, who comes up with some great ideas for concealment and surprise whbich can, of course, be easily transferred to any ruleset.”
  • Recce p. 41 “New goodies reviewed by our team”
  • The Battlegames Combat Stress Appeal: update p. 42″Our campaign to help support ex-service personnel continues”
  • Competition and classified ads p. 42 “Another great competition”
  • Events June-August p. 43 Gaming events for June and July
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