Saturday Historical Gaming

In an attempt to try something new I set up an informal historical gaming gathering at Battleground Games Plainville for today. A few people popped in but sadly most were unable to attend. There is a small number of people interested in historical gaming. Most had other commitments such as reenacting, two do AWI, vacations, or being with their families.

What was lacking in numbers was made up for in enthusiasm. My buddy Drew McCarthy of The Gate Stormers, stopped in asking for me to “show him one of [my] history games.” I knew WoTC’s War at Sea to be perfect! It is a casual, yet historical, beer & pretzel game with pre-painted miniatures. The rules are easy to pick up and the game provides lots of blow ’em up action.

To save myself from devising balanced fleet lists I used the units from the 2010 starter. We played two games. For the first game Drew fielded the American/Australian force. With the American power I thought he’d have the best chance of doing well. Plus, that force provides a good cruiser, two good destroyers, and a nice torpedo bomber that has a Special Ability allowing a dive bomb attack. I fielded the Japanese force, which focuses on long-lance torpedoes.

Drew’s Fleet Game 1

  • USS Montpelier
  • USS Taylor
  • HMAS Nizam
  • TBF-1 Avenger

Jonathan’s Fleet Game 1

  • Haguro
  • Teretsuki
  • I-25
  • G4M1 “Betty”

With the USS Montpelier’s Flagship 1 bonus Drew won almost every single initiative roll of the game, which lasted eight turns. In the first turn he destroyed the I-25 with depth charges from his Avenger. Subsequent turns saw heavy damage inflicted on both sides with both the USS Montpelier and USS Taylor destroyed in Turn 2. The HMAS Nizam was crippled in that very turn. The “Betty” was shot down and the Teretsuki sunk. The game progressed with the Haguro racing for objective markers as the Avengers spent alternating turns failing to sink her. The game ended when the Haguro captured the final objective marker.

For the second game we swapped sides. This gave Drew a chance to experience the awesomeness of the long-lance torpedo.

Drew’s Fleet Game 2

  • Haguro
  • Teretsuki
  • I-25
  • G4M1 “Betty”

Jonathan’s Fleet Game 2

  • USS Montpelier
  • USS Taylor
  • HMAS Nizam
  • TBF-1 Avenger

Game 2 ended very quickly. In turn 1 the Avengers went after the I-25 and failed to inflict any damage on the submarine. The HMAS Nizam forgot to lay it’s smoke screen and the “Betty” spent the turn uneventfully. Turn 2 saw a successful smoke screen and the USS Montpelier missing the Haguro with its main guns. So much for making use of it’s extended range. In a subsequent turn all of the Allied surface ships were sunk. Some damage was inflicted onto the Japanese strike force but not enough. Game 2 went to Drew.

Afterwards Cort. N showed up with his daughter. He brought a ton of 6mm WWII Micro Armor and his completed 25mm Old Glory AWI figures. He’s fielding British for our AWI battles and will be adding French to his collection. This will provide the opportunity to play whatever is needed. You may be asking why he is collecting 25mm when the rest of us are collecting 28mm. The answer is cost. He can get a lot more of 25mm Old Glory than he can get of 28mm Perry Miniatures. We’re unsure how we will mix his 25mm and our 28mm figures in the same battle but believe them to be close enough that the Black Powder rules will not need to be adjusted. If he was using 20mm or 15mm then that would need to be taken into account.

His models look amazing! I took pictures of them (see below) to share with everyone. He told me which unit his Brits are but all I can remember is 30 something of Foot. 33rd perhaps? The Old Glory figures are very nice sculpts with plenty of detail. If I didn’t start with 28mm I would be tempted to go with the 25mm Old Glory.

Afterwards he showed off a board game by Simmons Games named Napoleon’s Triumph. It looks stunning! This Napoleonic era board game portrays the Battle of Austerlitz. We didn’t play this but intend to. With a quick glance the rules look interesting. According to the game there are two scenarios to play. The first is December 1st at 7am. It features “Historical Allied advance. More lines of play, longer playing time. Two Allied corps start in play. All others enter as reinforcements.” This scenario has a 3 hour playing time. The second option is December 2nd 7am. This features “Historical day of battle. This is the game’s main scenario. All Allied pieces are in play at start.” Playing time runs to two hours for this scenario. The game costs $59.95, which seems like a fair price for all of the components. After we play this I will have feedback.

That ended the day. It was a lot of fun and I look forward to doing it again. Some talk was had about doing another next Saturday. I have to put the kibosh on that because my father and I will be touring the USS Salem (CA-139). I got a Groupon for that and it will be a good time exploring the vessel.

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Panzergrenadiers Reporting For Duty

For a change of pace I painted my Panzergrenadier Platoon for Flames of War. I’ve had Flames of War models since the game first came out back in 2002. But, I’m now finally finishing my first army. Other projects caused this to be pushed back. A gaming buddy, John, is helping me out by assembling the remaining few items I own, which I will then paint.

I am playing with a Panzerkompanie intended for Mid-War. Back in the day the list was out of the Ostfront book. Now, it is from the Eastern Front book and is a Mittlere Panzerkompanie. Comprised mainly of tanks, which I assembled and painted from 2002-2009, the remaining units are a Panzergrenadier Platoon in trucks (no points for halftracks), a Scout Platoon using BMW bikes, and a Famo recovery vehicle. John cleaned up and glued all of my infantry onto their bases. This past Tuesday he gave them to me and I gave him half of the BMW bikes and the Famo.

Having never painted 15mm infantry posed a challenge. That was further complicated with the change of time period from 18th to 20th century. Exactly how would I paint the Wermacht troops? The Flames of War website shows the helpful Evan’s German Army Painting Guide Infantry 1939-43. That provided a lot of inspiration for what I do and do not want to do. Maybe it is unfair to say but I don’t care as much how my FoW models look. Whereas I greatly care how my American Revolution models look.

A few rules were set.

  • The models would be painted in historically accurate colors…or close enough to that for my satisfaction
  • A quick and dirty method would be used
  • Each model would be primed, basecoated, inked/washed, highlighted/drybrushed, gloss varnished, and matte varnished.
  • The models need to appear to belong with my existing Flames of War models

Everything else was up for grabs. I completed, excluding matte varnishing and basing, the 12 bases of Panzergrenadiers in a single evening. At most I spent 3 hours painting them.

Everything was primed with the German Armor Mid/Late spray. Almost all of the paints used were Vallejo (the German Infantry Paint set was used) with inks coming from Games Workshop. They were then basecoated with German Fieldgrey (830). Once dry I used Badab Black as a wash. This creates a nice shadow effect as it gets into the dark recesses. Using Green Grey (886) I drybrushed the entire model. This covered 80% of each model.

I like to work my way from the largest area and the darkest color to the lightest color. This way any mistakes I make are easier to fix. Every gun and metallic device, like explosives, were next on my agenda. Boltgun Metal followed by Badab Black got the job done. I could have also used Chainmail for a highlight color but doing so would have made me crazy.

That last thing I wanted to paint was skin. Faces and hands, to be exact, needed distinction. Tallarn Flesh, thank you GW foundation paints, served as the basecoat. An ink of Ogryn Flesh made the skin more realistic. Finally, a quick drybrush of Elf Flesh finished the job.

Everything was sealed with GW’s ‘Ardcoat and will be sealed with Testor’s Dullcote. I could have done a lot more with these models. But, as I mentioned earlier, I want to get them done and on the table. The goal is for me to play casually, learn the rules, and have fun. Flames of War will be my secondary historical game, Black Powder being the first. All that remains is to base the models. I’m thinking of using sand, painting it green, and adding some tufts of static grass or lichen and twigs.

Pictures of the post gloss varnished/pre matte varnished models are below. What do you think? Don’t forget to check out my First Flames of War Game (yes, those are my panzers) and also Spotlight on Flames of War Fuel Dump Objective Marker.

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Artillery Barrage at the Ready

The 6pdr’s lure was too much for me. The intention was for me to finish the first Militia unit chronicled in numerous Painting articles. I would paint the remaining militia for the first unit, including the unit leader with his accompanying musician and standard bearer, and then reward myself by painting the artillery battery. That plan didn’t last very long.

The problem resulted from laying out the militia and the artillery battery side by side. Everything was primed with Chaos Black and then I picked up the cannon. Examining each detail was as transforming as holding the One Ring. I knew that the evening would not end without my painting the cannon. Still, I had a plan to follow so I struck a compromise. I would paint the cannon but not its crew. That seemed fair.

Looking back at the comments on Painting AWI American Militia Update provided a partial paint scheme. Cort N and Henry Hyde suggested a historically accurate look produced by using Shining Gold as a basecoat, Devlan Mud as a wash, and Burnished Gold as a highlight. That covered the barrel but didn’t do anything for the carriage.

Luckily, I found two great examples from Giles Allison (see his blog Tarleton’s Quarter and in particular American artillery (6)) and Tilman’s Conquering the Lead Mountain (in particular Royal Artillery 6pdr (2nd ed)). Giles should be familiar because his models have been depicted in Warlord Games’ Black Powder rulebook.

Both Giles and Tilman adopt a historically accurate paint scheme. Instead of travelling that road I decided to go my own way but keep it historically plausible. A very important thing to note is that the entire cannon was painted before assembly. There are too many parts of the model that will be obscured and difficult to paint after assembly. Do yourself a favor and paint this before you put it together.

The carriage, wheels and all, would be brown. GW’s Foundation Paints are a joy for all basecoating. Calthan Brown did the job nicely. An ink of Devlan Mud, keeping things uniform, followed. The carriage was finished with Desert Yellow, with my thanks to Adrian for mentioning it the other night. This covered the wooden portions but there remained some metal areas. Bracers, rivets, bands, etc needed to be covered. All of the non-barrel metallic areas were basecoated with Boltgun Metal, inked with Devlan Mud, and then drybrushed with Chainmail.

Two coats of ‘Ardcoat and then one coat of Testor’s Dullcote finishes the model. This is perhaps my favorite piece I’ve painted, but the FoW Fuel Dump objective marker is a close second, and I’m very happy that I rewarded myself in this manner. Now I can finish the Militia necessary to finish the first regiment. They’re already primed and have all of their trousers basecoated.

Adhering to my rule of not buying anything new until I’ve painted models already in my possession is working out nicely. In fact, Neil Catapano received an order from me for 1 blister of Southern Militia firing line in shirt sleeves and bayonets (AW134), 1 Southern Militia marching in shirt sleeves and bayonets (AW136), and 1 blister of Continental Mounted Infantry (AW037) to serve as my army general. Those models are on the way and I anticipate finishing my existing militia sometime this week.

I hope you enjoy the below pictures, some are not of great quality, of the 6pdr cannon. They were taken before it was varnished. All paints used were Citadel Paints.

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Name the Podcast Deux

UPDATED: 9/12/11 The contest is now closed.  A winning name was chosen.

We’re running another Name the Podcast contest. Tom’s departure also sees “Monty & the Fox’s Wargaming Show” going the way of the dodo.

Got a cool name for the show?

Send it via e-mail to [email protected]

Enter as many times as you want, as many names as you want.

The person who submits the ONE winning name wins a prize basket.

Prizes

1 year subscription to Battlegames Magazine (generously donated by Henry Hyde of Battlegames)
T-shirt with winning name emblazoned on it
1 Gaming CD by Bailey Records (generously donated by Bryan “Stratos” Borgman of Bailey Records)
1 RPG Adventure for either the Pathfinder or D&D 4th ed system
1 digital copy of Disposable Heroes Soldier Statix 4: Napoleonics
1 digital copy of Disposable Heroes American Revolution Statix 1
Plus other surprises!

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CWF Game Cast Episode 60: Local Events Roundup

Host Jonathan J. Reinhart begins as usual his week in gaming. He updates the happenings in the monthly Dungeons & Dragons 4th edition he plays with Drew McCarthy and his friends. Jonathan updates listeners on the status of his Flames of War army. Dispatches from headquarters are shared announcing a big move for Jonathan and his wife. The move, with details TBA, will minimally disrupt the podcast. On the plus side, Jonathan should have a small but dedicated space for assembling and painting miniatures. The monthly painting social held at Battleground Games & Hobbies in Plainville is recounted. It is a great way to get some painting done, hang out with some painters, and maybe learn a thing or two. Jonathan describes the fantastic dinosaur model that Michael Salzman created for use with Warhammer Fantasy. This event was a good chance to work on models for Black Powder.

Local events are highlighted for listeners. Gaming events run by Adler Hobby in Hollis, New Hampshire along with those by Battleground Games & Hobbies (Abington and Plainville locations), and The Whiz on Rte 9 East in Westborough are detailed. Events range from Flames of War, Warmachine/Hordes Rotterhorn League, Magic: The Gathering CCG, Please check with the individual venues/event sponsors for more details.

A bulk of the show is devoted to the Mailbag. Listener feedback, mostly focusing on Episode 59, is shared. Jonathan reads some of the feedback covering opinions on digital format magazines including some from Jasper Oorthuys, big boss of WS&S Magazine, and Henry Hyde, editor of Battlegames Magazine. Andrew Malcolm and Mike Blake have their feedback included in the show. Gordon informed us that he will be playing this show in Adler Hobby, so if you hang out at Adler Hobby you will be able to listen to this show while you game.

The Hobby Bunker in Malden will run a game day in August (check out the pdf flyer). It will feature The Battle of Olustee using the Black Powder rules and will be run by the Boston Trained Bands club. Mike Paine, also from Huzzah Con 2011, will run a pulp zombie game too.

The newest issue of Wargames, Soldiers & Strategy (issue #55) is briefly discussed based on Jonathan’s first glance at a few of the pages in the magazine. He highlights two areas he would like improved, one turns out to be a problem with using the iPad to read the magazine digitally, and mentions the positive reviews for issue 54. Check out our review of that issue in CWF Game Cast Episode 59: Wargaming Magazine Extravaganza.

Continuing with the magazine discussion, Battlegames Magazine issue #26 is reviewed. Check out all of our Battlegames related content. The exact score is 78% or 31/40 even though Jonathan says “7 out of 10 stars” in the show.

A brief discussion of game stores, good and bad, ensues prompted by a recent episode of WWPD: News From the Front. Editor’s Choice Winner Battleground Games & Hobbies is one of two local stores, the other is The Whiz, given as examples of great game stores.

The new Name Our Podcast Contest 2 is mentioned. Submit your name suggestions via e-mail to [email protected]. One person (you can enter more than once) will win a prize basket including a t-shirt with the new name, some digital downloads, and a few other prizes. This is an ongoing contest ending when a new name is chosen.

The Huzzah Con T-Shirt Giveaway, shirts courtesy of Dean Emmerson and the Maine Historical Wargamers Association, lasts until the last shirt is given away. The first 5 people to e-mail [email protected] win a FREE Huzzah 2011 Viking Dawn T-shirt. The available sizes are 1 XXL and 4 Larges. Include your t-shirt size and mailing address in the e-mail. Take a peek at this picture of Jonathan wearing the con t-shirt.

The show winds down with the the Music to Game By segment with Bailey Records’ “Techno-Criminal Subcultures” from Stratos’ album Cybernet Official Roleplaying Soundtrack along with the Battlegames Magazine promo.

As always we conclude with a message from our sponsor, 12-7-Games.com, contest sponsor Battlegames Magazine, our Creative Commons license and contact information (find us on Facebook and Twitter).

We hope you enjoy this episode of the CWF Game Cast and are eager for your feedback (both positive remarks and constructive criticism). Send it all to cwfgamecast at wargamingforums dot com. Find us on Facebook, Twitter, or Xbox Live with gamertag cwfgamecast.

Our intro song is “Downtown” by Matthew Ebel. Please give his other music a listen at www.matthewebel.com.

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