Mar 28
Episode 36 with Jonathan as your host discussing News, Server Move Complete, Getting Out of Axis & Allies Minis, and musical guest Black Crowes.
Show Length: 43:26
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00:00 Theme, Zombie by Devin Anderson (Electronic)
02:16 News
02:21 Event Countdowns @ CWF
War @ Sea at Battleground Games on Wednesdays
‘Ard Boyz Tournaments for 40k
Havoc XXIV in 14 Days
Total Confusion XXII Presents All Day Boardgaming at Rising Phoenix Games in Leicester on April 19th
7:02 Battlegrounds Special Offers
D&D 4th Edition Offer - Pre-order & pre-pay all 3 core books and be entered to win a free case of D&D minis.
Battleground d20 20% Off Coupon
8:53 Music to Game By Check Out “Goodbye Daughters of the Revolution” by Black Crowes
14:06 Server Move Complete/New Changes
Server Move Complete
25:20 New England Podcasters Promo
26:09 Getting Out of Axis & Allies Minis
Getting Out of Axis & Allies Minis = Cheap Models
Axis & Allies Minis Articles
32:07 Inside No Quarter #17 March 08
Inside No Quarter #17
40:15 Please send us feedback. E-mail it to cwfgamecast [at] wargamingforums [dot] com. Use the Contact Us Page. Go to iTunes and leave a comment. Send an IM to cwforums on AIM.
41:29 Next cast will be Wednesday April 10, 2008
42:52 Exit Theme, Pop Science by Devin Anderson (Electronic)
written by ^Raven^
Tags
Axis and Allies Minis, Battleground Games, Collectible Minis, Events, hordes, Music to Game By, New England Game Stores, No Quarter Magazine, Podcasts, Rising Phoenix Games, Tournaments, Warmachine, WordPress.
Mar 28
The article below was written several months ago by Derek Lloyd, owner of Battleground Games, as the start of an article bemoaning the use of magic items in Dungeons & Dragons. Unfortunately, Derek was unable to finish the article due to other responsibilities.
With 4th edition fast approaching we have decided to share this unfinished piece for its relevance. Normally, we would never do this. We wish to only share finished pieces as it is unfair to you, the visitor, and the author to make incomplete thoughts available to the public. We apologize to you in advance. We also hope to have Derek come back and write on D&D for you in the near future. Until then we hope you will enjoy this article.
There is an unfortunate trend that has infiltrated the Dungeons & Dragons community over the past few years that I believe has had some serious ramifications on the game as a whole. It is the issue of player control into areas of the game that were formerly the providence of the Dungeon Master. I realize that as a game evolves certain things must change, but this one seems to have rather sneakily wormed its way beyond what was the original intention of the 3rd Edition designers. This shift is most apparent in the recent book, the Magic Item Compendium.
Compare these two passages from different versions of the game. The first is from the 1st Edition Dungeon Master’s Guide by Gary Gygax: “Just as it is important to use forethought and consideration in placing valuable metals and other substances with monsters or otherwise hiding them in dungeon or wilderness, the placement of magic items is a serious matter. Thoughtless placement of powerful magic items has been the ruination of many a campaign. Not only does this cheapen what should be rare and precious, it gives player characters undeserved advancement and empowers them to become virtual rulers of all they survey. This is in part the fault of this writer, who deeply regrets not taking the time and space in D&D to stress repeatedly the importance of moderation.”
The second passage is from the 3.5 Edition book, the Magic Item Compendium by Andy Collins, Eytan Bernstein, Frank Brunner, Owen Stephens and John Snead: “A player points to an item published in this book or the Dungeon Master’s Guide and asks, ‘Can I buy this?’ The answer should usually be, ‘Yes.’”
written by Derek Lloyd
Tags
Dungeons & Dragons, Roleplaying Games.
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